Pixmap objects are used to represent the Pixmap type. A Pixmap object can be obtained using the widget method CreatePixmap.
A Pixmap is an offscreen piece of memory in which the application can draw. Drawing in the pixmap can be done using a Graphics Context object which can be created using the CreateGC method. The pixmap can be copied to a window or another pixmap using the CopyArea and CopyPlane methods.
Pixmap objects (pixmap_objects) have the following methods:
|destobject, gc_object, src_x, src_y, width, height, dest_x, dest_y)|
|destobject, gc_object, src_x, src_y, width, height, dest_x, dest_y, plane)|
gc_object. This function corresponds with XCreateGC.
(width, height, pixmap_object, hotspot_x, hotspot_y). This function corresponds with XReadBitmapFile.
|file, width, height[, x_hot, y_hot])|